Build 0.1.087

Released - 20 December 2016

=Dawn of Aziel=

Base Structures

 * Biodome can now grow and harvest plants
 * ChemStation is now functional and buildable
 * 3D Printer is now functional and buildable
 * Flood lights is now functional and buildable
 * Path Lights is now functional and buildable
 * Placeable walls system
 * Landmines is now functional and buildable
 * Shower function - temp speed increase and cleans suit
 * Desk function for using laptop
 * 2 new solar panels that power surrounding systems is now functional and buildable
 * Added smart bins to Biodome for faster plant growing
 * Excrement Collector for human waste gathering is now functional and buildable
 * Most structures and utilities can now be custom colored, these colors are saved
 * Added LEDs to Inflatable dome for easier finding at night
 * Added Compass marker for Inflatable dome
 * Added laptop inside of Inflatable dome
 * New structure planting for more forgiving structure and utility placement

Aziel - New Moon World

 * Aziel new moon playable
 * 4 new minerals on Aziel - Mercury, Obsidian, Nickel, Tungsten
 * Lava oasis on Aziel
 * Lava Plant - new harvestable plant on Aziel
 * Aziel Giraffe - new creature on Aziel
 * Aziel Salamander - new creature on Aziel

Environment

 * Azurnium
 * Crashed satellites and other easter eggs that hold valuable information and materials
 * Temperature system - player is now vulnerable to extreme outdoor temperatures
 * Meteors now drop space rocks
 * Meteors do damage to player on impact
 * Meteor showers more frequent on Proteus 2
 * Minerals have 34% less hit points
 * 4 new harvestable plants on Proteus 2
 * Balance - shorter nights on Proteus 2
 * Custom Music soundtrack for space
 * Space walking now has no sound (there’s no sound in space)

Player Abilities

 * Laptop computer is now functional for decoding found disks
 * Decoding minigame for decoding disks
 * Proficiency system for learning new abilities
 * Skill tree system

Crafting

 * Asteroids in space are now minable
 * 11 drugs each with their own enhancements to the player (speed, stamina, strength, etc)
 * Building objects can now be rotated at 45 degree intervals instead of 90 degrees
 * Cryptex decoded disks
 * Heat Cell is now craftable
 * Reactor Cell is now craftable

Weapons

 * 4 new craftable melee weapons
 * Heavy Assault Rifle is now functional and craftable
 * Chisel has higher critical hit damage
 * Heat Pistol is now functional and craftable
 * Reactor Pistol is now functional and craftable
 * Pistol shooting can now auto fire by holding down shoot button
 * Bullets now have chance of critical hit
 * 2 new variants of ammo for Assault Rifle and Heavy Assault Rifle
 * Chisel now has much large hit trigger for easier colliding

Vehicles and Droids

 * Craftable and ridable Crab
 * Spaceship can now bring inventory to other planets
 * Added Compass marker for all vehicles and droids

Creatures

 * Creatures now yield various parts of their body when raided
 * Creatures can now yield more than one item when raided
 * Better walking on Proteus 2 creatures
 * Colossus now spits acid

GUI

 * New Main Menu system that illustrates which planet your character is on
 * Custom Key Binding
 * Player is now proper color in character screen TAB
 * Added server infestation variations to public servers
 * Revised Mission system, no need to build HAB if don’t want to
 * More color options for player suit
 * Improved structure, utilities and furniture tab systems in character TAB menu

Fixes

 * Fixed - Creatures falling from sky
 * Fixed - Airlock builds easier
 * Fixed - glass in HAB interior
 * Fixed - Camera issues when going in and out of structures
 * Fixed - Meteors going through large rock structures
 * Fixed - Parasyte giblets
 * Fixed - walking through large base glitch going to 3rd person
 * Fixed - mouse scrolling in character TAB menu
 * Fixed - shooting and tool usage in spacewalk
 * Fixed - Vehicle inventory now saves. Note that Droid inventory does not save at the moment.