Build 0.930

Released - 30 September 2016

=Build 0.930=

Fixes

 * Laboratory fix: this opens up vehicle crafting found in the trailer (note: the mech is currently not craftable)
 * Fixed storage container randomly deleting resources.
 * Fixed hallway issues - reload disappearing, coupling issues, etc
 * You will be able to build things in the barracks (no more pressurization error)
 * Private Universe creation error (the was an issue with special characters and spaces in universe and Steam ID names making it impossible to create a private session)
 * Single Player character creation error
 * Sound FX fixes (we have balanced many of the sound effects so they are no longer very loud)
 * Added hit points to structures so they will not be so easy to destroy
 * Colony name should no longer change after logging out and back in
 * Storage containers default to private ownership, and have an interact option to make public to colony
 * To accept a colony invite go into your character menu and hit accept (this has been changed so the player can choose to accept later when they are in a safe place if they choose)
 * Added small amount of plutonium near all spawn points
 * Use confirm box before destroying buildable fragments
 * Fixed a few small graphical issues
 * The "Glitch Effect" is now an Option in the Options Menu (you can turn this off if you wish)
 * Bullets no longer auto give resources into player inventories
 * Plus a handful of other minor issues