Build 0.1.149

Released - 29 August 2017

=Architect Update= You’ve been wondering when The Architect update would go live. And the answer is... NOW! This is a truly big update for Osiris: New Dawn, and we hope you enjoy it as much as we enjoyed creating it. Read the key feature below, visit our new site dedicated to the update, and most importantly have fun playing.

Notes/changes

 * New base defenses and utilities
 * Stackable habitat structures
 * Improved starting equipment
 * Newly added weapon: Bolt Rifle
 * Batch crafting and auto mining
 * Rebalanced skill trees
 * New gameplay sliders
 * Creative Mode
 * Stairs added to customizable structures
 * The starting experience right after the crash landing has been changed
 * Default difficulty remains unchanged, the Extreme Difficulty is much harder now. Gameplay can be adjusted even further with sliders
 * Aziel: creatures will now spawn on Aziel. However, currently they are the same creatures that exist on Proteus. This will change in the future.

Fixes

 * Improved interior lighting

Known issues

 * When playing on a public universe or private universe with more than five players, there is a slight chance that structures built might disappear, or be different when logging back in. We are working on a fix, which should be ready to push in the next few days.
 * When crafting, do not immediately log out, because there is chance that your crafting resources will not be saved. We are currently working on a fix.
 * When flying in a ship, the map may malfunction for some players. We are currently working on a fix for this.